# Browser runtime notices

The browser build uses Three.js 0.185.1 under the MIT license. Source:
<https://github.com/mrdoob/three.js/tree/r185>

The generated site includes the full Three.js license in
`licenses/Three-MIT.txt`. Three.js and its glTF loader are bundled locally.
A pinned-source-checked desktop adapter omits the unused WebXR manager; normal
WebGL rendering remains in Three.js. See `src/desktop-xr.mjs` and
`scripts/desktop-renderer.mjs`. The site performs no runtime CDN requests.

Zombies64's browser gameplay module is compiled from the same C17 simulation
sources as the Nintendo 64 ROM. It is a native browser presentation port, not
an N64 emulator. The original theatre, zombie, weapon, and textures are CC0-1.0
project assets. The `.z64` remains available as a separate download and Ares
Homebrew Mode plus real hardware remain its compatibility gates.
