Making the Stalker move
A rigged zombie, reusable hands, and an M1911 that still reads when the whole frame is only 320 by 240 pixels.
Now seating · Orpheus Theatre
An original round-survival FPS built for Nintendo 64 hardware—with a playable browser port and a downloadable development ROM.
The cartridge comes first
The native ROM passes Ares and Gopher64 correctness tests. The crowded 24-actor Ares fixture averages 58.1 ms per loop; the 30 FPS target and physical-console validation remain ahead. This browser port shares the rules and uses its own renderer.
A film from the workbench
Contact sheet 001



Development ledger
A rigged zombie, reusable hands, and an M1911 that still reads when the whole frame is only 320 by 240 pixels.
How a 4 KiB TMEM ceiling turned an abandoned theatre into readable N64 horror instead of muddy miniature realism.
Why the browser build shares rules with Zombies64 but never gets to certify the N64 game.