01

Making the Stalker move
A rigged zombie, reusable hands, and an M1911 that still reads when the whole frame is only 320 by 240 pixels.
- 17-bone stalker
- four authored clips
Development ledger · volume one
Exact budgets, failed experiments, conversion traps, and the boundary between a playable port and a verified cartridge.
01

A rigged zombie, reusable hands, and an M1911 that still reads when the whole frame is only 320 by 240 pixels.
02

How a 4 KiB TMEM ceiling turned an abandoned theatre into readable N64 horror instead of muddy miniature realism.
03

Why the browser build shares rules with Zombies64 but never gets to certify the N64 game.